#ifndef __TEXT_H
#define __TEXT_H

#include <windows.h>
#include <GL/gl.h>


void glText2D (char *string, GLfloat x, GLfloat y, GLfloat size = 1.0f);
void glText3D (char *string, GLfloat x, GLfloat y, GLfloat z, GLfloat size = 1.0f);
void InitGLText ();

#endif